Welcome

A Warm Welcome to my Blog




Sunday 31 December 2023

Yuma Proving Ground Game 3 - Background

After the incident with Captain Andy Donovan and a shared near death experience, Katie Monk has decided, enough is enough, sod the Government, sod the Global News and sod the consequences, she’s going back to the Mojave where it all began 5 years ago, and he’s going to Canada, following up a new lead.

You might wonder what began 5 years ago, well it's a bit complicated because I'm trying to tie together  some games I played 5 years ago with this current story line and my head is starting to hurt, anyway this was the background to the previous episode, it may help or probably not.


Sorry to ramble a little but I’ve found some nice Shiraz, Mrs V doesn’t drink midweek, and as I believe wine goes off within 6 hours of the cork being drawn I’m having to dispose of it as quickly as possible.

The game will be played out over the internet with my friend from Devon, The Mad Lord Snapcase, he will be in his bunker below Snapcase Hall and we'll use his terrain and figures.

Katie is making the trip back to the Mojave Dessert and has hired some of her old bodyguards. Some of these have appeared in the story so far and some have not, but if you have the attention span of a goldfish, as I have, it won’t matter who is whom.

The Girls.
Katie Monk has changed out of her business suit and is impersonating Laura Croft, fit and hard, she’s the one on the left, Angie centre and Ulrika right you’ve already met in the rescue of Alice. These are all the Mad Lords figures and it’s interesting how similar our painting is of the figures. Well similar in colouring in, his are more of an artists standard where as mine are more of your average 10 year old.

The Boys
On the left we have Big Willie Snapcase who is the brother of Fat Willie, Fat Willie couldn’t make it to the Mojave because he gets a nose bleed flying and there wasn’t enough time to drive. Big Willie had an exciting experience down a mine one time when he was 16 and his dark brown hair turned white. He doesn’t talk about it much but if you buy Fat Willie a few beers he might let you in on the secret. Of course it might cost you quite a few beers because the brothers are close, but what else are you going to spend your money on.

Tugger Doug in the centre has crisscrossed America driving a big eighteen wheeler but the real reason he's called Tugger,  is because a Tugger is someone who pulls a van, in his case a 30’ Airstream the iconic aluminium caravan and probably not what you were thinking.

Tank on the right doesn’t suffer from nose bleeds and so flies to joins the expedition carrying Rosie.

Rosie in case you were wondering is the whopping big gun he takes everywhere. He doesn’t need a concealed licence to carry Rosie because he would be hard put to conceal her, unless she was in Tuggers Airstream.

This is their destination, a disused facility in the Mojave that I had the privilege to play over back in 2018 when I visited Snapcase Hall for the second time and this story was conceived. I had to go back a second time to avoid the court case associated with the missing Snapcase silver, we managed to negotiate an equitable settlement. 

I returned the silver and didn't mention Ms Spankhurst, and certainly not Spankhursts mother who was confined in one of the attic rooms and hadn't been outside in years. The least said about that the better.

The trip up the Mojave River had been uneventful except for sightings of some very strange sea creatures that shouldn’t really have been there but as the Marie Anne docked, Katie Monk’s thoughts went back 5 years, to the story that she would forever think of as “The Scoop”. It started like this.


Following this escapade in the desert when Katie and Liam saw things that should not have been possible they were able to escape the area with their lives but not much else. The story was written and posted on my Blog but US Homeland Security stepped in and it was "Taken Down"

That’s how things have been for 5 years, the only evidence available to the general public was Daisuke story also posted on my Blog. Again the Blog was hacked by US Intelligence Agencies shortly after the post and parts of the story and some of the pictures were redacted. Have a look for yourself if you need verification.



Anyway at one point they thought they wouldn’t make it out alive and so hid all the evidence they had collected in a tin box and left this on site. It’s this tin box that Katie will attempt to recover in the next instalment of The Yuma Proving Ground.

After their incursion the Government came down heavily on Joe Diamond and the Global Tribune, with nothing to back up the word of his Reporters there was no story. Security was tightened in the Mojave area and he didn’t authorise a further expedition.

In light of the recent events in the Yuma Proving Ground, the Globe’s owner, at the instigation of the State Governor has requested Diamond to resurrect the investigation into the Mojave Forbidden Zone to see if there’s any connection between the two. In addition to this there have been constant rumours of similar Governmental activity around the world, the most notable is in Canada, and Captain Andy Donovan has been despatched north to see if there’s any truth in it.

Thursday 2 November 2023

The Shrine

The Shrine

There’s a small village in the Nezuko forest on the mainland of Honshu that has an importance out of all relation to its size.

The village only consists of a few dwellings.

A substantial store house because in spite of its small size this is a very wealth village.

It’s often visited by Holy men who always receive a warm welcome, Kami is explaining to Masatani how she cooks the mid day meal for travellers, as her idle husband Oe looks on, slowly sipping his Saki.

Korimi would like to receive the same warm welcome but as he is digging a new latrine for the village he knows that the smell will delay that welcome……a few weeks at least.

Inside one of the houses the local lord Okamoto Ichiro is in deep discussion with Ichi. Ichi often passes as his wife, sometimes his concubine and some time his housekeeper, she is none of these things.

Mate is also preparing food for some of the local workmen, she stands no backchat from these fellows, especially Inori who seems to be waving his weapon rather vigorously in her direction.

The village wealth is based on a shrine to one of the forest gods, the shrine is guarded night and day by well armed men.

As you can see the village is only small but as I explained very wealthy.

If it wasn’t for the armed men guarding the shrine and Inori’s men guarding the entrance to the village you might think it was ripe for a bold man to enter and remove the wealth without too much effort.

But you would be wrong, not having counted on the seriously scary Sorcerer Yoshifumi Susomi who lives in another of the houses with his Geisha friend Chiyo.

You might also be wondering how, if there are only 3 houses where the rest of the inhabitants sleep.

Well you’ve heard of hot bedding in modern day Tokyo, this village is where the concept was devised.

Hirano Nagayasu has heard of the Sorcerer Yoshifumi Susomi, tall tales don’t scare him, but wealth does attract him, so he’s decided to pay the village a visit and see which of the stories is true.

Two guards approach Hirano to see if he is friend or foe.

Kill them Hirano instructs his two most proficient retainers Katsua Takenori and Katagiri Katsumoto.

So that would be foe then!

The fight goes back and forth, well it’s just back for the guards and forth for the retainers. Kazu is pushed back into an obstacle and is cut down unceremoniously by Katagiri but the other guard puts up a spirited fight. Fighting desperately for his life Shoji retreats back and back, parrying each cut and thrust but he’s in dire straits.

The noise from the fight has alerted everyone else in the village, there is confusion amongst the inhabitants. Inori the commander of the village guard sees his men fighting for their lives and wonders how he can avoid joining in.

The two Samurai guarding the shrine believe their duty is to stay at their post come what may, and so don’t move forward.

Okamoto Ichiro and Ichi come out to see what is going on, Hirano rushes forward to attack Okamoto who is obviously a man of wealth and position, someone whom he can engage in combat as an equal. Hidemoto sees Ichi take up a fighting stance and flap her fan in his direction. This confuses Hidemoto, she should run away but shows no sign of doing so.

As Hirano tests Okamoto Ichiro’s defence he realises he is the superior swordsman, however he hasn’t remained alive in these troubled times by being rash. One fatal cut is all it takes for a man to die and he doesn’t intend it to be him, not today.

Ichi appears to be in trouble, she has fallen back before the pick on a stick that Hidemoto is wielding, but she retains her confidence that her training will help her beat the crude fighting style of the man she is facing.

Hirano’s retainers want to help their Lord but know if he perceives they have impugned his honour by implying he needs help, there will be consequences.

Consequences they don’t want to risk.

Swift as a striking snake Hirano slices through Okamoto’s leg and then plunges his katana into his chest. There is some smug satisfaction in knowing he was right. Okamoto’s defence was suspect.

Hidemoto is starting to be worried, his initial success against this frail woman has failed to end the fight and even with the help of Suma she is holding them back. Worse than that, she isn’t even slightly out of breath and he’s panting like a dog on heat.

Having killed the guard, Katagiri has rushed along the street towards the shrine, he hopes to be the first to fight the Samurai there. This will bring him great renown and he hopes reward from his Lord. He’s a rash young man with no caution, this might be his undoing.

A close up of Ichi, her fan is edged with sharpened steel blades. Centuries later a Birmingham gang called the Peaky Blinders would steal her ideas.

In the background the Sorcerer Yoshifumi Susomi has also emerged from a small house close to the shrine. He chants a spell of summoning. The chant reaches a crescendo, light flashes all around him and a pale green spectre appears above his head. He has summoned a Wraith.

Everyone reacts to the Wraith.

It turns out it’s not as scary as I thought it would be.

Kami shouts to her child playing in the street to get inside the house, and together they go into the building, followed very closely by Masatani. He reasons that a religious man shouldn’t get involved in street fighting, it is far beneath his dignity, besides that Wraith is a bit worrying.

Most of the characters involved in the story just take it in their stride. I’m a little disappointed by this response, I had great hopes of the figure.

Yoshifumi Susomi is exhausted by the summoning and can’t find the energy to direct it to attack anyone.

Hirano wanted to engage the Sorcerer in combat but he too is exhausted from his combat with Okamoto and can’t jog fast enough. He could have tried to run but that’s beneath his dignity.

Katagiri as I’ve said, is young and foolish, so he charges straight into combat with the Sorcerer. Yoshifumi fights back but the summoning has exhausted him and very quickly Katagiri’s steel finds an opening in his soft flesh and he falls beneath the blade of the proficient swordsman. As soon as the last breath leaves his body his summoning disappears back into the void and the whole raison d’etre for the game is gone.

Finally one of the guards from the shrine charges forward and attacks Hirano, the other one still maintains his vigil.

Seeing his paymaster killed and hearing the Wraith’s demonic scream as his Summoner is cut down, Inori decides he might as well find other employment and he and the last remaining gate guard leave the area.

After a combat that has taken forever to resolve, Shoje is finally cut down. Korimi the latrine cutter looks on in dismay but wisely decides not to intervene.

I think there might be some problem with my understanding of the laws of probability because although I’m trying to get some ebb and flow in a sword fight this one went on for about 6 turns with 2 rounds per turn, At one point Katsua was rolling 11 dice against Shoje’s 2 and still he refused to be defeated.

There’s a time when honour becomes secondary to survival and Hirano realizes that Kobiyashi the guard is a very proficient swordsman but he has the added advantage of wearing full armour. He is happy to allow his two retainers to assist him in defeating this opponent.

Meanwhile Ichi has finally got into her stride and is forcing her opponents to retreat before her ferocious attacks.

The small child in the street seems to have been forgotten in the excitement of the contact.

Kobiyashi is slowly loosing ground to the combined attacks of 3 opponents and his armour is taking quite a beating from their attacks. Hirano shouts above the din of combat and offers Kobiyashi quarter but he disdainfully refuses.

Try as she might Ichi can’t seem to land a killing blow and she is getting tired fighting two opponents.

The other guard Shida Takeshi decides that he should support Kobiyashi and he runs forward….slowly, but is met by Tada Zumi and Katsun Takenori. Katsun has run all the way from the village entrance after finally despatching the guard there. Together they make short work of Shida.

Yet again Hirano offers Kobiyashi quarter and this time with the odds so against him, he accepts.

He knows this will not enhance his reputation and employment with a new lord might be had to find, he contemplates his future mournfully.

Ichi might have been tiring but with a flurry of blows she finally cuts down her two opponents and as Katsua runs towards her she decides discretion is always the better part of valour and quickly runs away.

With her lipstick slightly smeared she makes her way out of the village, the only question now is; how will she get her revenge?

Well the other question is; will Hirano find the treasure in the shrine?

And I suppose a final question is; will he escape with the treasure if he finds it and if Ichi doesn’t get her revenge?

I guess there is the question of; who is Ichi?

You might have some other questions as well but these should keep me busy planning my next game.

Which of course will be something completely different.



Thursday 19 October 2023

Jayhawkers

Winter is coming to the mid west of America and in a small woodland clearing, stands an even smaller cabin, one might call it a homestead but only if one was being very charitable.

The cabin is surrounded by small fenced areas, mainly containing animals or crops to feed them. The occupier is hoping they will see them through the winter but who knows, they’ve never done this before.

The log pile is huge but there’s still plenty of work to do, storing the produce that’s been accumulated for the coming snows.

The cabin is a solid affair; whoever built it knew their stuff. Big thick logs will provide protection, although there is the small question as to why there’s no chimney for the stove……maybe because there’s no stove!!

Why any one would leave their horse saddled is also a bit of a mystery, either they are very insensitive to the animals welfare or they are very wary about needing a quick getaway.

The coral is full of cattle, presumably beef jerky is on the winter agenda, should you look closer you might notice that none of the cattle have the same brand, which might explain the saddled horse!

Pigs are notoriously difficult to borrow from a neighbour and so these animals might not be as hot as the cattle, although hot pork sandwiches are one of my favourites as I’m sure they must be the current occupier.

Under a spreading chestnut tree is a long forgotten resident of the cabin, maybe, maybe not.

At this point you might be wondering what the hell this is all about, and quite rightly so.

It’s my back story to a campaign the Mad Lord Snapcase wants to indulge in, and DougnotEM4 and myself are being pulled along in his wake as usual. We will be playing a What a Cowboy campaign and we’ve managed to rein him into a 6 game campaign that at the end of it will see dead Gentlemen of Much Piddling in profusion. Not literally I hope and not me either.

The grave is my reason for an implacable hatred of Saveloy ‘Rooster’ Snapcase and Bertram ‘Barmy’ Snapcase, a hatred that will see Rooster dead in some bloody field and Jack (my character) spitting on his inert corpse, although I’m sure Rooster might have something to say on the matter.

I’m hoping for that to be, “AAARGH” as he hits the ground, lifeless.

Usually in these campaigns we all write a back story to our characters, some more fanciful than others and this time there will be only 2 sides. Doug and I will have 2 characters each and be on the same side, the Mad Lord will have 4 characters and be on the losing side. The Mad Lord has decided the 2 sides should hate each other and so there has to be a reason for this enmity and eventually I’ll get around to my reason for it.

To continue this long winded opening to the game, that is also the opening to my back story, you can see that the resident of the cabin has a small canvas roofed shed and lumber to build another. This is where they will store much of the winter’s supplies, because the skinflint who built the cabin didn’t make it big enough.

However the real reason for this picture is to show off my new tree stumps. Down in the affluent south Snappers and Dougers have bought resin tree stumps and then painted them. I was much enamoured of these stumps but up here in the grim north I have to make do with sticks from the woods. In addition I found some daz that I opened about 5 years ago to make the sacks you can see by the shed. So waste not want not as my old nanny used to say and I made the brown boxes and put some lips on beads to make pot jars. The daz was a nightmare to work, probably because it was so old, but for nowt the results are to my satisfaction and I’m really pleased with the pots.

Ok I’m finally getting to the start of the story, as the owner of the saddle horse is putting the final log on the log pile with a great deal of satisfaction, not to say sore hands. Anyone who has heard the song Big Iron will have heard of Texas Red and the Arizona Ranger. Well this is Texas Red, she’s appeared in a couple of my stories and generally done well, with at least one famous victory to her credit.

The scenario, such as it is, is for Red to survive, ideally driving off any Jayhawkers and remain in possession of the cabin for the winter. Her location on the table was determined by dice roll, as was the arrival location for the Jayhawkers.

Unfortunately for Red, the Jayhawkers arrived just behind where she was working. Four of the meanest hombres west of the Missouri River, Hard Nosed Dave Stone on the left. backed up by Irish Frank with his sawn off shotgun. Waving his Winchester in the air and looking for a fight is Banjo Greg and leading the bunch from behind a big bushy beard is Bertram ‘Barmy’ Snapcase, brother of Rooster Snapcase who will be the victim in our forth coming campaign. Yes it’s a family feud.

Before any of them can react, she turns and opens fire, concentrating on Hard Nose Dave, who is the nearest threat. There’s a soft thruump as a bullet hits the big man, but he stays on his feet, staggering a little as it slows him down somewhat.

Irish Frank ain’t afraid of no man and certainly not worried by the slip of a lass that he sees in front of him. He moves forward and fires both barrels of the shotgun, but his target is fast and she dodges behind the large cart. The buckshot splinters wood into the air but Red is unharmed and Frank has made the mistake of moving from the cover of the remarkably authentic tree stump into the open, pulling his pistol at the same time.

Snapcase for all his faults as a human being, isn’t afraid to lead his men into a fight from the front and he runs forward to the shelter of another authentic tree stump. He aims and fires his Colt Army revolver and if Red hadn’t been so agile he would have put at least one bullet into her delicate body, as it is she dodges his hastily fired shots and ducks behind the wheel barrow.

Like a cat she recovers from the duck back, leans to the side and looks at Irish Frank who has made the mistake of not hiding behind the authentic tree stump. She puts a bullet between his right eye and his left eye and he falls slowly to the floor with a .45 calibre bullet between both eyes and remains inert.

She then falls back towards the cabin, keeping whatever cover she can between her and her implacable opponents.

Banjo Greg shoots and shoots again. Not taking the time to aim he fires wildly and hits Big Grey, Texas Red’s faithful horse. The horse doesn’t flinch, he’s been hit before by wild gunfire. He knows that Red is close by and she will protect him. Of course he might not like the fact that she is using him as cover, but for a handful of oats he’s prepared to forgive a lot.

Hard Nose Dave opens fire and forces Red to back up again. She can’t afford to do this because her saddle gun, a Winchester repeating carbine is holstered in Grey’s saddle. She is fortunate and grabs the Winchester before backing into the cabin.

As she backs into the cabin Snapcase advances, a little precipitously and Red pulls down the shotgun hanging on the wall, swapping it for the Winchester, she advances to the open door and unloads both barrels in the direction of Snapcase. He might be little slow on his feet and just as slow in the head but when someone unloads both barrels of a shotgun in your direction it will make your blood quicken and you might become a little lighter on your toes. He dodges, hitting the dirt, she looks on in disgust to see he is still wriggling around and so she drops the shotgun and draws her revolver, fires and misses again. She slams the door shut, cursing roundly. It would appear this man leads a charmed life.

Greg takes a run at the door, lowers his shoulder and hits it with some force. Her bounces back, swears roundly and glares malevolently at the stout wood work. What he doesn’t realise is that he almost broke the damn thing. 6 rolled on the dice and the door only has an 8 defensive value. A light tap will now knock it off its hinges.

Things are looking bleak for Red, she’s trapped inside the cabin with the three desperado’s outside blocking her escape.

Snapcase moves up to take Greg’s place, with his bulk the door isn’t going to resist much longer. He runs up but fortunately for Red he slips in some horse dung and doesn’t apply his full weight to the door and it resists a little longer than anyone thought it would.

Even so, he eventually breaks the door down and Red resorts to playing her last Bonanza token as he flies through the open doorway. She takes careful aim and fires at point blank range but damn and tarnation she misses. Snapcase is able to aim and fire in return but missing is catching and he misses as well.

Greg fires through the gap left by the broken door but Red dodges the bullet.

It gets worse for Red when Hard Nose Dave realizes there’s an undefended window on the far side of the cabin and he moves to cover it.

Red has to do something and as Snapcase finally breaks down the door, she takes careful aim at his centre of mass but yet again misses that juicy target. She does however hit his left leg and he goes down like a sack of potatoes. She then fires a quick shot at Greg but misses her target again.

Her position is untenable and so when Snapcase falls in the doorway leaving a small gap for her to escape, she sets off running like a hare, hurdling his prostrate form she runs like the wind.

With some incredibly good dice rolls she makes it to the cover of another of the very authentic tree stumps.

There is a possibility that she can make it off the table next turn but I don’t agree with the idea that a table edge provides total sanctuary so she might need to rethink this strategy.

It becomes a little immaterial as Greg chases after her. He’s not read the rules too well and when he catches up, he finds that he only has 1D6 to her 4D6. Even so he puts up a heroic fight and they both take damage.

But as the fight continues he is forced back. Red hasn’t read the rules fully either but has quickly realised that using her pistol as a club isn’t how Mr Colt intended for it to be used.

So she aims the gun and pulls the trigger, BANG BANG you’re dead. Greg falls to the floor and is relieved to learn he’s not dead but he’s not going to get up soon either.

Hard Nose Dave Stone and Snapcase have both followed Greg, chasing after Red but seeing Greg fall as her revolvers spit fire and lead in their direction calls for them to re-evaluate their situation.

And come to the conclusion that discretion is the best part of valour and turn to run away.

Red fires a couple of shots at their retreating backs before moving over to the cabin. She watches them go, cognisant of the fact that her cabin doesn’t have a functioning door and that an implacable enemy knows where she lives. There are a number of decisions to be made before winter sets in and they need to be made quickly.

It’s too late in the year to look for another hide out and even if this one isn’t safe it’s better than the alternative.

Once the snow comes she should be relatively secure……hopefully.

She keeps a track of time and in early February, when the snow is at it’s thickest she sees a lone rider approaching the cabin. A heavy set man climbs down off a weary chestnut stallion and he approaches the door.

She ducks down behind the bed and waits patiently for the door to open, gun at the ready. There’s a light cough at the window and a gravely voice asks “Who are you and where’s Jean” she turns slowly and looks down the barrel of the strangers Walker Colt.

To cut a long story short the stranger is Daniels, Jack Daniels and Texas Red had buried his wife Jean under the chestnut tree. Jean had been shot by the Jayhawkers and died in Red’s arms.

The carpet bagging Snapcase family are responsible for her death and time will tell if they will pay the full price.

Come the thaw Jack will head south to avenge Jeans death, he doesn’t know where Bertram Snapcase will be hiding out, but his rat of a brother Saveloy has bribed his way into the Sheriff’s office in the New Mexico Territory. One dead Snapcase is as good as another dead Snapcase, I think that’s chapter 4, verse 12, in the St James Bible but I’m quoting from memory and may be mistaken.

On the way south he will enlist the help of their offspring, the Kid. The kid is their only child, Molly Daniels, the meanest spitfire this side of the Rio Grande and that’s a lot of territory. God help Snapcase when the two of them hit his town.