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Tuesday, 23 June 2020

All Things Zombie or ATZ for short.



I’d played a few 'after the apocalypse' zombie games using the free Chain reaction rule set and added in my version of zombie rules, mainly picked up from reading Bryan’s (Vampifan) blog and his game reports. In the end to support 2 Hour Wargames I bought the rules and realized I had a few things wrong but hell no one’s perfect not even Ed the guy who wrote the rules but I’ve not told him that yet.

If you read my opening post you will realize that I owe Bryan a big debt of gratitude in bringing me back to wargaming and to be honest he’s also the reason it’s been so long since my last post. Anyway I may come back to that but for now lets just say that I was extremely impressed that he played a long running ATZ campaign, spanning lot’s of games over the course of quite a few months. I can’t remember the time span but I do know that somewhere on my laptop I have every game saved, they were that interesting.

I’ve never really been a campaign man, I don’t have the long term commitment to one genre or indeed one story line, but in the end I decided I would give it a go and created my character Seaman Harris. ATZ has quite a good campaign system built into the rule set and I’d read a few stories on different blogs following this system and they all went reasonably well. Some were more successful than others and they all had a different tone but were also quite long lasting campaigns so in spite of my misgivings about my commitment to the idea as a whole I thought I should at least try. So this is the story of the opening of my campaign to survive in a zombie infested world.

Perhaps before I start I should explain that I have no interest in zombies, I’ve never seen a zombie film or read a book about them. I was persuaded that they were the ideal opponent for a solo wargamer by reading Bryan’s and others game reports. Your opponent only has one objective it seemed – to eat your brains, hot, cold, sautéed, grilled, pan fried, it didn’t seem to matter, they just had to eat them, and of course you had to stop them, which was tricky at times.

This is downtown Zombie Ville, I didn’t have a name for the place, commitment, don’t mention that word.

The Hero – You on the first day of the Campaign has to achieve a number of tasks before going home, although getting home is one of the tasks. These are all quite simple such as getting cash from the ATM, food or beer in my case from the off licence etc etc.

My hero – Me, was in the bar, don’t ask why I chose to start the game in a bar.

Not a very good picture but that’s me, Seaman Harris, I am well equipped for this sort of adventure when the world is collapsing, I has a knife and had picked up a catapult, this is England and we don’t have useful things like guns laying around and available for such an eventuality as a zombie rising.

Looking in the bar I might have been better off picking up a pool cue but regrets are for losers so they say.

I exited the bar into the street going about the tasks that had been generated and encountered a zombie, why I’m stood in the road when there’s a bus coming straight at me I’ve no idea but I was new to this sort of game setting, so best not to question too closely.

Anyway the zombie approached me and I had to do a test to see if I recognised it was a danger, bearing in mind what I said earlier about not knowing anything about zombie culture well neither did Seaman Harris and so when the Zombie attacked and tried to tear his/my throat out I/him was completely unprepared and so had not drawn the knife and had to fight bare handed.

This is not as bad as it seemed because even then the advantage was with me, however having the advantage and making the most of the advantage are two very different things and the zombie killed me and ate my brains which explains quite a lot.

So that was my entry into a zombie campaign and I haven’t tried its delights since.

I always intended to post this short game sometime, but of course there was always so much else to do, the reason I should have posted it, was because I knew it would make Bryan smile and I guess because I haven’t heard from him since his last dramatic post I don’t suppose I ever will hear from him and I won’t be able to make him smile, which makes me rather sad.

I shall miss you mate, all the best where ever you are.

14 comments:

  1. The set up looks great John, even though your zombie adventure was short lived. Having known and met Bryan, I'm sure he would have enjoyed this thoroughly, and the fact his blog is still generating interest would have made his day !

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    1. Thanks Dave, I was quite pleased with the table and as it was such a short game I used it for another game immediately afterwards. I may get off my bottom and post that soon.

      I'm sure you're right about Bryan, he was always interested and seemed a damn nice bloke, it seems like there's a bit of a hole in my wargaming community with him missing. Things change and move on, doesn't make it easy though.
      Cheers

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  2. Ah, not part of the script! Made me chuckle and for that I thank you.

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  3. Hi Michael, it was one of those great none events, some games are like that. Having spent a long time setting up the table to find the game over in 2 or maybe 3 moves was a bit different shall we say. :)

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  4. If it wasn't for the sad undercurrent to the post I would have got a good giggle out of your first steps into all things Zombie John, I think at this stage it safe to assume that Bryan has passed on to what ever it is that comes next, but who knows maybe he is looking in & getting a right old giggle at your brains been the main coarse, even if you can't hear him.

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    1. I think that might be true, at least I would hope so.

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  5. Hmm - "Been there, done that", but didn't write it up (in fact it took three attempts to get past the Day One scenario before my ATZ campaign made it onto the blogosphere!)
    Which version are you using John? I picked up the latest incarnation, "Evolution", but much prefer "Final Fade Out".
    Oh, and you really ought to pick up a couple of zombie flicks or watch some The Walking Dead or similar - happy to provide some personal recommendations if you like :-)

    There's no doubt at all that Bryan would have LOVED this post, and I think it's important to bear in mind that as devastatingly sad his final post was, he would want us to continue to be inspired by the HUNDREDS of posts that he shared with us before it. I also think that his final words to his gaming buddies "have fun" should be followed by way of tribute from all of us that were fortunate enough to have known him.

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    1. Hi Greg it was Final Fade Out, or in my case Fast and Final Fade Out. You're right it's not really a bloggable post but just one I wanted to make.

      I'm in the middle of Vietnam at the moment running an internet game based on the film BAT21, obviously with a few twists thrown in. :)

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  6. Very enjoyable post and a typical ending for many of my own "Day one" scenarios and for a quick set-up you've done a great job, putting a town together.
    IMHO Final Fade Out was the worst incarnation of all the ATZ rules and had many gliches in them (mostly due to copy and paste I suspect), but they can still provide good game.

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    1. Hi Joe, I've never been a great rules buyer WRG cured me of that a long
      time ago, where I suspect it was a time I understood the rules completely and changes were digested and used to the best of my abilities.
      Now if I didn't like things I would just change them but I only have myself to please.

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  7. Unusual, to the point, and a refreshing change of pace for ground Zero. It could have been one of those short cameos about an unfortunate neighbour in something like Zomboat, Shaun or the Dead, or Zombieland. Totally unexpected to see you doing something with Zeds, just like you with D&D. Yet its so cool to see you branching into unknown territory in this way.

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    1. Cheers Stevie, it was zombies that got me back gaming so I have a lot to thank them for. I played quite a few ATZ style games back then, and have a few written up that never made it to the blog, I have been wondering about posting my early adventures in zed land.

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  8. Hahaha!
    That was a short AAR. Short and great
    Cheers

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    1. I thought you must be locked down by now and not allowed out at all. Great to see you escaped and very pleased to hear from you.

      Yes it's probaboy my shortest game ever, but you know - you win some, you loose some.

      Hope things are good for you, from what I can make out your laid back approach is yeilding similar results to our bumbling approach, not necessarily as good as your near neighbour's but maybe easier to live with.

      Anyway good to hear from you.

      Take care.

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