Welcome

A Warm Welcome to my Blog




Wednesday 15 January 2020

The Little Whiskey Bath House and Brothel Wars 1875 - The Game

The Little Whiskey Bath House and Brothel Wars 1875 - The Game

The day started quietly, almost like any other day in Little Whiskey, well that's a lie it usually starts with mayhem and death but today was different. There were only a few people on Main Street, three strangers dressed in black outside the Westmoorland Grocery Store and over by Slim Tinley’s Gunshop, Temperance Jenkins and Miss Virginia were in deep discussion, maybe about the low moral standard in the town, or maybe it was the weather, but as every day is hot and dusty in New Mexico, it was probably the low moral standards.

To place all the buildings in the town and help with some understanding of the events that took place in the Little Whiskey Bath house and Brothel War of 1875 I have commissioned this special aerial photograph, taken from a hot air balloon by Fly’s Photographers.

Things are starting to stir, a trio of hard bitten characters led by Hard Nose Dave Stone emerge from the piles of lumber around the construction site, and head towards the Saloon.

Meanwhile, a pair of shadowy hombres, wearing grey hats, make their way over to the gunsmith, they nod politely to Temperance Jenkins, she of course ignores them.

More men in grey hats, not goodies or baddies, they are led by Captain Snapcase, the slightly rotund chap 2nd from the right as we look at them. They have just left Whiskey Jacks Emporium the Tail Feathers Saloon, Banjo Greg on the right of the line up seems to be shouting at the Captain, not sure if he’s angry at something or just that the Captain is a little hard of hearing. Bad Boy Roy over on the left of the group is looking cool and hard at the same time, that’s very difficult in the New Mexico heat and Joakim the Swede next to him is thinking longingly of his native Sweden, the snow and cold, but then again no sun and little daylight in the winter time. Hum maybe New Mexico wasn’t so bad after all.

They cross Main Street headed towards Blonde Edna’s their job is to break the place up a bit. It will be hot and dusty work but then it’s back to Whiskey Jacks for a beer, maybe with a whiskey chaser, but only if it’s the good hooch from the bottle, not the rotgut he serves from the bucket.

Miss Virginia is trying to ignore Mary Ann Conklin one of the girls from Blonde Edna’s and giving some hard glances at the three men in black on the front porch of the Hardware Store.

The Captain always leads from the front, especially when there’s trouble behind, in this case they are surrounded by trouble, they just don’t know where it’s coming from first.

Miss Virginia on the right has become the “Wanton Wench” (an Event) she moves towards the nearest Character and persuades him to defend her honour, Fecadermis in the top hat might look like a wild eyed killer but he’s a softy at heart and agrees to help her.

Katie McBride appears on the boardwalk brandishing a shotgun and yelling get out of town you varmint, yes Preacher Zabadak I’m talking to you.

The girls on the balcony look on with amusement, until…….

Boom – Boom she fires both barrels and he falls slowly to the ground, well I guess he would be blown about 10 feet backwards in reality, Katie McBride looks down aghast.
“Ma’am you’ll have to come with me, put the gun down please” a quiet voice spoke from the shadows of the porch as the self styled Judge Bryan Vampifan drew his pistols. “It wasn’t my fault” stuttered Katie, “it was that damn event card made me do it”. “We’ll let the jury decide that” was the laconic reply.

Strolling down Main Street there are 2 hardened Bounty Hunters looking to make a quick buck without doing too much for it. Wild Dougal Emfore is nearest the camera and his almost look a like twin is that well known ex Arizona Ranger J.J.Tucker.

Wild Dougal has received information that Texas Red is coming to Little Whiskey and he aims to collect the bounty on her head, the one JJ failed to collect when he and Red met up in the game “The Big Iron”. JJ is now out for revenge, he still walks with a limp from that encounter.

The Hole in the Pocket gang leave the gunsmith, having loaded up with bullets they are on their way to the saloon to load up with whiskey before making their way to the Bank and they’re not going to make a deposit.

In the background is lucky Joe Tucker although no one calls him lucky anymore. For him “Love was Blind” and he had seen his old school mistress Temperance Jenkins on the street corner. All thoughts of making his way to the Sheriffs office and gunning down the dirty rat who was held in the jail disappeared from his head. When she wagged her finger at him in that stern but oh so alluring way, all he could think of was taking her to some secluded spot to whisper sweet two times tables in her ear, (he never did got very far in arithmetic).

Back at the other end of Main Street Chester’s strident voice rings out. “Hey Tucker, you been messing with my wife and now you’re goin to pay, draw your gun you son of a bi**h”.

Molly and her kid look on as Chester makes a fool of himself following another Event card, he’s so jealous, if anyone so much as looks at her it’s a cause to kill them. JJ spins around drawing his revolver in one fluid motion, his partner doesn’t bat an eyebrow, maybe been sipping too much fluid from his hip flask or maybe just a long night in the saloon.

There’s a sound of slapping leather, then 2 shots ring out followed by a dull thud as JJ Tucker hits the ground raising a small cloud of dust.

Dougal finally turns, sees Chester with his pistol pointed at him, sees his dead partner, sees the future and doesn’t like it.

Before you can say supercalifragilisticexpialidocious he legs it into cover, well out of sight of Chester that’s for sure. The gal calmly strolling up Main Street is Rose, she will act in support of the Law in the town. You notice the Sheriffs Office door is firmly closed.

Deputy Sheriff English Bob finally came out of the office and barked at Chester to drop his gun, something that Chester failed to do because he is down in the ground wounded or dead I’m not sure which. I’m also not sure who shot him, English Bob or it could have been Rose, either way he was hit with a shotgun and Chester don’t care who fired the fatal blast.

In the side alley Donna is making her way from the Saloon to the back of the Sheriffs Office, you should be able to see her sombrero, if not her bottle. She must have urgent business because she didn’t spend long drinking in the saloon and she is not her usual inebriated self, indeed her legs are only just a little wobbly.

Mean while, round the back at Blonde Edna’s four men in light brown hats exit the building and head off to the Tail Feathers Saloon, their job is to break up the Saloon a little.

Doug who was controlling the men in the brown hats decided to go round the right hand side of the building just as the men in grey hats controlled by Martin were coming round the left hand side of it, hopefully you remember their job was to break up the Brothel. Neither of the players knew what the others tasks were, and everyone had started on a random turn 1 to 6, Martins men had set off on turn 1, Dougs men were somewhat later and only just missed being in the Brothel when Martin arrived. I know it's not very funny but it amused me.

Doug’s figure - Dougal decided Main Street was an unhealthy place to be and was sidling round the back of the Saloon to see if the rumours about the whiskey were true.

The bodies are starting to litter Main Street, but it would get worse – much worse.

Near to us, the man in black, Judge Vampifan is escorting poor Katie McBride to the jailhouse, she was stunned after the shooting and went along quietly, mainly because she was smart enough to know that with an empty shotgun, the jail was her best option. I don’t think her defence about an event card will stand up in court but you never know.

Maybe there’s more to Miss Virginia than meets the eye, you remember she had enlisted Fecadermis to help defend her honour, it turned out it was Poison Ivor a member of the Hole in the Pocket gang who she wanted revenge on. Fecadermis went up to Ivor swinging his fists like mallets but his opponent is not known as Poison for nothing and promptly knocked Fecadermis down. Miss Virginia then stepped in close and with a swift knee to the groin had Ivor measuring his length in the dust.

The rest of the gang were set on getting to the saloon and let Ivor fight and loose his own battles. Comrades eh?

Meanwhile at the other end of Main Street, in the Wells Fargo Office, Doug triumphantly declared “I rolled the right dice” “What for” Martin and I said in unison. “For Poker Faced Fitz-Badger” he replied. “You did a Brains test and he failed?” I said “Yes” “and a Guts test and he passed” I continued “yes” Wow!!

The Badger throwing caution to the wind pulled out his pepperbox pistol and fired on the four members of the Embroidery Circle gang. He missed them all if I remember correctly but Juanita Mendoza fired back.

Three of the gang ran out the door, but the Badger faced with the deadly fire from Mendoza had nowhere to run, so he dived through the window, rolled on his left shoulder and came up on his feet, fight or flight – works every time.

Over by the Blacksmith it transpired that Mary-Ann Conklin was tired of her one way love affair with Big Jim Smith the Smith and had stuck a knife into him and when Shawnee Mary the other side of the triangle had tried to defend the big lump of a man, Mary-Ann had stuck the knife in her as well.

It was much more complicated affair than that and went on for quite a while but that was the end result, two more bodies on Main Street, it was bad but would get worse – much worse.

Captain Snapcase had led the way into Blonde Edna’s and encountered the proprietoress Pearl De Ville, a woman not to be messed with. Let’s just say he messed a little too much and she punched his lights out, I thinks that’s the way it went but he might have a different story.

Her four hirelings were still in the alley and were aware of the activity behind them so two turned back to see what was going on.

That was the last mistake they made as Dusty Motte and Coyote Curran fell beneath the hail of lead from Joakim the Swede, Banjo Greg and Bad Boy Roy.

The other two desperados, Irish Frank O’Donnell and the Colonel had continued on into Main Street to meet their fate there.

Back with the Badger. As he rolled to his feet he realized at this point, if you have a four shot pistol, it might be better not to fire all four shots at the same time, but as they say, you live and learn.

Providing that you live to learn!

He was staring down the barrel of Alice Morgan’s revolver and he wasn’t a happy bunny. Behind Alice the other two members of the gang turned to face a new danger.

Shotgun wielding Frank and the Colonel were determined to stop the robbery in the Wells Fargo Office, some nonsense about Pearl De Ville their boss having shares in Wells Fargo but at this stage there was nothing to rob, the gold bullion hadn’t arrived and the robbery had gone horribly wrong.

Rose was probably consoling Chesters Widow, unless she was the one who shot him!

Judge Vampifan is still escorting his prisoner across to the jail. (He kept failing to activate)

Alice took one look at the Badgers steely glare and ran. The Badger took one look at Alice’s steely glare and ran.

Guns were discharged by the rest of the gang and both of them were hit but barely scratched unlike Frank and the Colonel who hit the dust (Sorry Frank). Well looking on the bright side, Pearl De Ville won’t have to pay their wages, maybe funeral expenses but you never know they might survive and she will only have to pay for the Docs bill. She is probably checking if they have medical care as part of their employment package.

Not wanting to be left behind Juanita Mendoza runs out of the Wells Fargo office trying to catch up with her sewing circle members. Alice has already moved on, is the robbery over before it began or does Martin have another plan?

The rest of Captain Snapcases men come bundling up the stairs but Pearl De Ville has reinforcements, her two girls who were on the balcony come inside and face off to the men in the grey hats.

Grey Hats will not shoot women and so it’s down to bare knuckles to resolve the issue, unfortunately the girls are not so chivalrous and each has a knife kept in their stocking tops for just this sort of occasion.

The result is 3 - nil, 4 - nil if you count Snapcase who is fast asleep in the other room.

Martins Girl Gang having gone round the back of Edna’s are coming back to Main Street!

Juanita who was in the rear trying to keep up had to decide if she could turn out the pockets of these two but reasoned there wasn’t enough time and besides they looked pretty poor anyway.

We hadn’t had an event card for a turn or two so decided on one now. “Barking Mad”, random place but it had to be in this place. Dora Du Fran was in the Marshall’s Office, to protect him of course, but he had stepped outside for a minute and his dog took against her.

Donna is at the door trying to work out how to open it.

The dog attacks Dora and then Mary, the Marshall hearing the commotion returns and with a “good doggy” and a couple of treats has it under control in no time.


Well a bit late for the two women it savaged.

Donna finally manages to open the door and stagger in, sees the Marshall and starts flirting in that endearing way that drunks have.

I forget what she did, but he’s locked her in the cell with Bill Samuelson. Maybe she shot the dog?

Back on the street it looks like Fecadermis and Miss Virginia have dragged poor old Ivor to the side and she was going through his pockets looking for proof of his misdemeanour or maybe his wallet?

Just then he recovered and jumped to his feet, pulling his revolver at the same time.

Woops, he should have stuck with his fists, although that hadn’t worked too well either (Sorry Ivor).

The stage is making it’s way towards the Wells Fargo office, carrying the boxes of silver bullion. In the far distance just coming out of the alley, on the left, I can see 2 of the female gang, and now I see what Martin is planning.

Sure enough, as the stagecoach moves on up Main Street, the girls from the gang jump out, guns blazing.

Two of them run to the rear of the stage and attempt to board without tickets, this won’t end well.

Juanita and Alice fire at the driver and guard but apparently miss, although this scares the horses and they veer away from the shots. Jane Grey fell in the attempt to climb onto the moving coach but Emma De Witt from Holland was more surefooted and made her way onto the roof.

The driver is hauling back on the reigns, or he would be if I’d given him any, Emma is on the roof holding on to her revolver tightly.

The cameraman has been given a written warning for this shot and thoroughly deserves it. Emma got paid extra for doing her own stunts and all we can see are her boots.

She doesn’t need to tell the driver to haul back and stop, but he’s headed straight for the Saloon, that’s going to be a hard landing.

Notice this shot and she has her back to the camera, I wonder if she did get a double in to do the stunts?

I bet you’d forgotten about Joe Turner, lucky or not! You decide.

Well he found his quiet place with Miss Jenkins in the back of a small wagon and 6 turns after entering he has managed to finish his 2 times table and is taking his leave. He has some cold blooded killing to do but this interlude has slowed him down a lot.

Before we can get to that bit of killing there is a small altercation in the Saloon.

Frank MacAuley led the Hole in the Pocket gang into Whiskey Jacks establishment and came across Lefty and Mississippi Sam Shaw drinking with Hard Nose Dave Stone. As you will remember they were in town to kill the Marshall but needed a drink first. However Dave had an old score to settle with Frank MacAuley and only one of them would walk away.

The rest of the men stood back, it wasn’t their fight.

They both drew together but Dave missed his shot, Franks didn’t and Dave bit the dust although in Whiskey Jacks Saloon dust was the best bit. (Sorry Dave)

No sooner had the shots been fired when the back door of the saloon swung back crashing on it’s hinges as Bill Samuelson strode in. (Another event) announcing that he was taking over the gang and Frank had better get used to it.

Frank didn’t want to get used to it and drew his pistol, again, but this time was too slow and got shot down by Bill.

“Ok boys what’s the plan, what we robbing”. Bill quizzed them. “The bank, gawd damn, better have another whiskey then.”

Whiskey Jack in the corner behind the bar was trying to decide if this was good for business or not, what the hell, no one lives forever but it’s a bit of a faff having to clean up all this blood, maybe I should paint the floor red he thinks.

Back outside things had been happening, Emma de Witt had been shot and fallen off the roof of the stage, Brummie and Dew had put up a fight but both had gone down under the guns of the girls, Jane was now in the driving seat and hoping to remain there.

Down to the left, the other two gang members are trying to climb aboard, when shots ring out from inside the coach.

A quick view up the street and Jane is missing from the driving seat and she must have been shot, but by whom is anyones guess, it could have been Sheriff Tarot who is standing on the boardwalk outside his new office. However he has other troubles now.

This close up shows why he has other troubles. Bill Samuelson is now leading the Hole in the Pocket gang and Doug who is controlling the gang decided to exit the Saloon by the front door. However the last time Sheriff Tarot saw Bill he was in jail. This led to an awkward moment for everyone concerned, until the inevitable happened and they all went for their guns.

Panning back up the street shows the forces of Law and Order, not much Law and virtually no order though. Off to the left, dressed in black is the Marshall, he had decided to do a walk around the town (well the dice decided it for him). In the far distance is Rose, she’s behind the buckskin horse and will throw in with the Sheriff, then there’s the Sheriff (white hat) facing off against the Hole in the Pocket gang comprising Dangerous Dave, Skully and Stevie G, led by Bill Samuelson.

Right – this is where it all gets a little hazy, Dangerous Dave is down but so too is the Marshall and the Sheriff has taken 2 light flesh wounds, they just slow him down for a short while. Of course with the rest of the gang armed and dangerous his future looks unpromising.

Not a good photo but essentially someone has started firing out of the stagecoach and Juanita has taken a light wound. Jane has fallen between the traces onto the inert body of Brummie, it’s getting a bit crowded down there between the traces.

To complicate matters all the shooting has disturbed the cattle and they have broken through the fence and are streaming down Main Street – STAMPEDE. (another event)

From a standing start they are picking up speed and creating Mayhem on Main Street.

Back with the stage and Juanita has climbed up on top, the chap in the top hat jumping out on the right is Gravedigger Awdry, he’s decided the Insurance Company can carry the loss of the Silver Bullion.

The outcome of all the shooting was that English Bob came out to see what all the fuss was about and got shot down, so did Tarot.

Not a good day for the Law.

Bill continues to lead the gang towards the Bank. He likes to keep his plans clear and simple. (No Age of Sigmar for him)

The Judge decides it’s a good time to come out from the safety of the Sheriffs office, Bill turns to face him down and the Judge decides the time is not quite right and ducks back inside.

Rose had retreated behind the shelter of the bank walls having decided that Bill Samuelson and 2 men were more than she wished to take on alone.

Looking at the poster promising land in Iowa and Nebraska she was wondering if the sun shone there. Maybe not. Ok so she would have to take her chances here in New Mexico and so making sure the shotgun was loaded she jumped to the side ready to face down what ever was there, or shoot if it faced back.

It turned out to be Bill, the sun went out and the world turned black.

The cattle just kept on coming, nothing and nobody was going to stop them.

Having finally drunk enough to give them enough courage these two are looking for the Marshall, but only found the Sheriff, finally they saw he was lying on the ground on the other side of the street, shot by some one else and there wasn’t much sign of life and so they decided to go home, then they realized they didn’t have one.

The Judge again pops back out of the doorway but this time when he sees Stevie G he shoots him down, Stevie is rolling around on the board walk off to the left. (Sorry Steve)

I’m not sure what Fecadermis and Miss Virginia are up to, maybe it will be explained sometime in the future.

The two characters with grey hats have being quietly moving round the board going from business to business conducting their business. It looks as though they are finished though and going to the saloon for a celebratory drink before leaving town.

This turned out to be a bit of a mistake.

The Bounty Hunter Emfore was drowning his sorrows because he had not being able to find Texas Red and claim the bounty. Then his face lights up “in all the gin joints, in all the world, and she walks into my gin joint” he thinks happily.

He recognises her immediately, is worried momentarily about the odds but has put away enough of Whiskey Jacks rotgut bucket brew to ignore his brain telling him a $100 reward is not a lot of money.

They all go for their guns.

The handsome chap on the right is John Vagabond, Texas Reds sidekick and his alter ego (me) was quietly confident about the outcome.

Which just goes to show - the unexpected happens all the time in Little Whiskey. A very slightly drunk Doug outdrew and outshot them both.

The saloon is almost as crowded with bodies as the Main Street. Not quite but almost.

Back on Main Street the final drama is being resolved in true Little Whiskey style, Joe Turner (Grey Hat) has finally reached his goal, which is the Jail where Bill Samuelson is incarcerated. He doesn’t know that Bill escaped, had a gun fight in the saloon, and that he shot the Sheriff but he didn’t shoot the Deputy, and is now on his way to rob the bank.
He doesn’t know or care, he sees Bill, takes careful aim and fires, Bill (Black coat) falls to the boardwalk and Joe has his revenge.

The Judge calls to Skully to drop his rifle and surrender, realizing he is the last of the Hole in the Pocket gang Skully decides to take the offer of a warm bed and 3 square meals in Jail and reaches for the sky, he can’t quite reach but it’s a good attempt.

Juanita has been busy, she threw Brummie off of his resting places between the horses, helped two of her gang members into the coach and climbed back on top and is making her way out of town with the silver bullion still on board.

The only other people who know about the bullion are Gravedigger Audry who is hiding behind some barrels of fruit off to the right and Poker Face Fitz-Badger who is trying to stop the draught coming in through his broken window. Neither of them feel inclined attempting to stop the gang escaping and no one else in town cares.

The jail is filling up, Judge Vampifan is the only force for good left walking, he has 2 prisoners incarcerated in the jail, I’m still not sure why Donna is in there, maybe if Martin or Doug read this they can shed some light on the matter.

Wild Dougal has arrived for the bounty but there’s no one to pay him out.

A final look behind the bars as the screen fades to black and the credits start to roll.

Thanks to Martin and Doug for a great few days of games, laughs and not a little alcohol drunk as well.

I was going to split the report into a couple of posts, but I always forget what’s happened when other people do that and it really was just one game, although with numerous plots and subplots to ensure the players would have some interest all the way through.

The problem I find with 3 handed games is once your gang/faction/team are out of it there’s not much to do apart from hitting the bottle and so I was trying to avoid that as these two don't need any excuse to hit the bottle.

Anyone who is still here deserves a medal, this is a long report even by my standards, so thanks for sticking with it.

Cheers

32 comments:

  1. This is THE best I have ever read on this site. Absolutely amazing, and oh my goodness what a bloodbath (it would have made the writers and cast of True Blood proud). So enjoyable and so funny too.

    Best lines of the show have to go to:

    “It wasn’t my fault” stuttered Katie, “it was that damn event card made me do it”.

    and

    Bill continues to lead the gang towards the Bank. He likes to keep his plans clear and simple. (No Age of Sigmar for him).

    This proves beyond a doubt that Wild West narrative stories, with all the whacky names and all the odd ball characters and larger than life themes, WORK incredibly well on the games table like no other game manages to simulate in quite the same way. This is a true magnum opus. THANK you for posting it in one go and not spitting it up. It meant I could enjoy it in one sitting from stat to finish (and I will be reading it all over again).

    10 out of 10.

    ReplyDelete
    Replies
    1. Thanks Steve, that's very nice of you to say so and I'm pleased you enjoyed, it was a bloody long post and took forever to write but it takes a damn long time to read as well, so thanks fir sticking with it.
      I thought you might recognise the Age of Sigmar reference ;)

      Delete
    2. Oh, my pleasure. I know how long these big posts take: and to play, stop start, and keep the written narrative flowing takes some considerable effort: but I for one am massively appreciate that you take such care to share the final results with everyone in this way. Its you attention to detail that most impresses me, and yes, it inspire me no end (I`m always copying bits of your style nowadays I notice).

      Delete
    3. It's interesting what aspects take the time. I guess I'm aiming for a comic book, visual tone, to the write ups, with comic (mainly) text. It takes me a long time to reduce the number of photos to a postable number. I went a bit mad with this game because I had photos from the three of us playing, and theirs were better than mine. Then there's cropping and reducing the size of the chosen ones.
      I usually wiz through the writting once I get going but then the re-reading and editing takes a long time because my composition is pretty crap and I keep changing things.
      I was never very good at English at school and that was a long time ago, nothings improved since then either;)
      Cheers

      Delete
    4. (( I was never very good at English at school ))

      Now that surprises me. You actually write very well, and your composition seems spot on.. another sign of the care you put into the finished results.

      Delete
  2. What a great reel John, should be up for multiple academy awards for this one. Dirt hill is going to be rather full or the Doc's going to have his hands full for the next few weeks.
    Excellent read mate, thoroughly enjoyed it.
    P.S. is the royalty check in the post ? LOL

    ReplyDelete
    Replies
    1. Cheers Dave, err yes the roalty check is in the post but for a very reduced amount I'm sorry to say. For a character with such a stonking good name I expected a better performance from him. I don't think Frank MacAulay has shot anyone else before this gunfight with Hard Nosed Dave, I was expecting him to lead the raid on the bank.
      Maybe next time.
      Take care.

      Delete
  3. What a triumph! So good and an absolute bloodbath. This is the sort of stuff one can only aspire to, utterly brilliant!

    ReplyDelete
    Replies
    1. Thanks Michael, there were one or two bodies left arround the place. Your character was one of the few to survive intact, all power to him. :)

      Delete
  4. So you passed up the chance for making more money by putting this great tail of the wild west out as one movie John, & as Barry Norman was fond for saying "why not" :)

    What can I say as a critic when there is nothing to have criticism about, this was top notch from first shot to last (shot pun intended) my only bit of soar grapes comes from my part in the movie as we top grade stars don't take to kindly to having our rolls reduced to bit parts :)

    Well done mate it was well worth the admission fee but still think you should have split it to make more money ;)

    ReplyDelete
    Replies
    1. Hi Frank, yes we could have made two movies out of it and gone for the money but as we've discussed in the past it's not the money that drives our studios, poor but with integrity is our motto.

      Sorry your part got cut so short but the Producer said we couldn't afford the wages bill for all the big name stars we had hired. Just the wsy it goes sometimes.

      You asked last post about the event cards and what I thought of them. I think for this sort of game, 3 players and not competitive they added a lot of laughs, and worked well. For the sort of game you or I normally play I think you would need to think carefully before introducing them in the manner we used them. Things can get out of hand and personally I like to have a little tighter control over the direction of the game. So events that push the game in a certain direction will work for me but random events I'm not so sure about.
      I'd be interested in your thoughts.
      Cheers

      Delete
    2. Hi John, so much did I enjoy your epic tale that I'd forget-ten to ask about the cards until after I'd posted my comment, so thanks for bring it up.

      Here's some of my thoughts on cards,this is based on your solo kind of games btw.
      1) The cards should never be to powerful, ie never kill a character.
      2) They should be used in away that helps to add to but never shape the game, ie your making your way through the jungle & the heavens open, so something like movement could be slowed of flint-lock weapons wouldn't work.
      3) They need to make sense to the setting, ie a bus moving down the road would work in a city but not a jungle.
      4) Be a help or a hindrance but again nothing to powerful, ie you could be trying to find something & get misinformed by an NCP that sends you off in the wrong diction, or it could be information that helps.
      5) To much of a good thing can be a bad thing, ie while the deck should be as big as you can make it, you don't want a card played every time a character does something, but depending on the type of game how & when they are used might need to change.

      That basically would be my two cents on the use of cards mate for our type of gaming, enough to give us a little less control but not to make things to scatter-gun.




      Delete
    3. We're certainly on the same page there Frank.

      Delete
    4. Hi John, I've been thinking more along these lines (& yes it did hurt :) for along time now & while cards can help I'm leaning more towards what I call the two P's, possibility & probability.

      Been like your self mainly a solo gamer I still haven't nail down a way of playing out my games, but think by clubbing a few different sets together I'm getting closer to what I'm looking for.

      I won't go into details now but hope to do a post on it soon enough that I think you might find parts of interesting & that you might even like to incorporate into some of your own games.

      Delete
    5. I'll look forward to reading about this Frank. I don't know about you but I have all these ideas about games and rules and will play a game incorporating them but fail to write down what I've done.
      I'm going to play another sword and sorcery game and I've looked at the notes from the last 2 games and can't find how I allocated spells and how I made them work or fail. It's most frustrating because it worked really well and it looks like I'm going to have to reinvent the wheel again. :(
      Bugger

      Delete
  5. What a blast! An epic tale, worthy of Sergio Leone!
    The sets, characters, and action were all top notch. Count me as another who appreciated having it all in one post. Thanks for taking the time to type it all out and sharing it with us!

    (and sometimes it's better to cut one's losses and live to fight (or flight) another day) :)

    ReplyDelete
  6. Cheers Fitz and thanks for the vote for 1 post, maybe I should have put a Health and Safety warning advising how much time you would spend on reading it :)
    The Badgers escapades became legend around Little Whiskey in 1875. Taking on the whole Embroidery Circle gang single handed was a tremendous act of foolishness, enough for any man, although theres one or two women in Little Whiskey would not think twice about it.
    It was also one of the highlights of the game and gave us all a bit of a chuckle.

    ReplyDelete
  7. Well, what an epic tale! I am astounded that you remembered all that. I had to laugh quite often as it all came back to me. A very great game. It was quite a laugh when the Snapcase boys got beat up by the girls. I enjoyed trying to capture (as opposed to rob) the stagecoach and I intended to use it as my getaway wagon! I do remember laughing a lot when Doug had to spend 6 turns in the back of the wagon with Miss Jenkins, his old school teacher. Thanks for that excellent report on a truly wonderful game.

    ReplyDelete
    Replies
    1. Thanks Martin and I'm afraid I only remembered some of it but the copious photos helped stitch it all together.

      The one thing I do remember is laughing a lot.

      Delete
  8. Wondefuly account of this little action in Little Whiskey, it must have taken an absolute age writing it all up, editing etc. - Truly an outstanding achievement in stry telly , phototpgraphy etc. etc. etc.
    I lost count of the number of dead, dying and wounded about half-way through and similarly by the end of it all I was unsure just how many had survived !
    Therehas to be a post-ent summary post !

    Thanks for a great read !

    ReplyDelete
    Replies
    1. I don't think I'm up to doing anymore on this game. I did think about a roundup of who succeeded, who failed etc but I think I've done 4 posts on the topic so far and want to move on.
      It was a complicated game and was always going to be long winded to write about if I was going to portray it completely. I think my preference is someghing alittle shorter next time.

      Delete
  9. Words fail me.. this is simply amazing, on so many levels.

    ReplyDelete
    Replies
    1. Thanks Tarot - sorry you got shot but then so did most of the characters :)

      Delete
  10. What cn I say...?
    It's the WORST AAR I have ever read!
    The Swede, the one true hero of the lot, bit the dust... in a brothel... pummeled to unconsciousness (hopefully) by the.. ehr, workers. Such and inglorious ending. Not at all what the film-contract stipulated!
    Well, other than that, it was a great read. I'm already thinking of unboxing all those Wild West buildings and see if I can get some willing players at the club. Inspiring!
    Thanks!

    ReplyDelete
    Replies
    1. I'm so sorry Joakim, as I said to Frank the money started to run out and some of the hero characters had to be cut, yours obviously was one of the biggest wages on the bill being a star of the first order with your name up in lights as well.

      Mind you I can think of worse places to be knocked down.

      I'm sure your guys at the club would be up for a Western game, just make sure you write bit up afterwards ;)
      Cheers

      Delete
  11. I suspect a plagiarism lawsuit may be in the offing against your production company, lad. What, I didn't say anything about my studio taking all this amiss, did I? Or, is that your studio will be suing my studio one day? Hard to say, hard to say.

    What is that Britishism? Stonking, I believe it is? Yes, I think that will do.

    What a rapscallious tale you've woven on your loom of creativity.

    What's the day rate for extra grave digger duty in Little Whiskey? I might need a few extra coins in the pocket.

    ReplyDelete
    Replies
    1. From one curmudgeon to another thanks for dropping by.

      Delete
  12. Only just had chance to sit and read through this from start to finish mate, and wow! "It makes Ben Hur look like an epic" :-)
    Those event cards really increase the mayhem and are brilliant addition to the game. Can I ask what "trigger" you use to play an event?
    Absolutely brilliant write-up, and I couldn't help but imagine what it must have been like around the table - no wonder events became "a little fuzzy" towards the end :-)
    I MUST have been a mammoth task to get all the photo's sorted, the narrative written, everything edited and posted, so my hat (a grey one) is off to you sir!!

    ReplyDelete
    Replies
    1. Cheers Greg sounds as if things are exceptionally busy for you at the moment, thanks for taking the time to comment, it was a long read and no mistake.
      We had a lot of laughs.
      Regarding the events we played it by ear, all togerther about 2 every 3 turns, more than I think I would do in a game intended to be more seriouz but I was after a totally wild and whacky game so it worked well.

      Delete
  13. Wow John!! That was truly epic, Leone-esque in both scope and length. You have a talent my friend, well done!
    *if only you had named my foil Miss Carolina instead of Miss Virginia, as this move to South Carolina is literally killing me it would have been perfect 😂*

    ReplyDelete
    Replies
    1. Thanks Ivor - if only I'd known, Carolina it would have been.

      Sorry that the move seems to be hard on you, if I understood correctly you go back after 6 months, that sounds like it's going to be difficult splitting your life like that.
      Hope things improve for you. I would do a thumbs up sign but no idea how to do it here :)
      Take care.

      Delete